Find out if the end justifies the means in machiavellian suns, a strategy spacial war game with resources to be traded, battles to be fought and alliances. like a sandbox version of turn-based conquest adventures, it's up to the player to decide which way to take, knowing that not all races will subside to a diplomatic solution, while others, although easy to subjugate, will perform better as allies. everything can be discovered with time, but that's not an unlimited resource, so be careful and plan more than you take actions. those ones are fully controlled by simple mouse clicks on the screen.
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