Amusement park 2010 is a strategic spending/funding game by the thematrix2010. your objective must be completed within 200 days. your objectives can vary throughout. purchase and build rides to attract guests to your park. if you are reading, guests do not like too much food, but they enjoy plenty of rides. the freefall coaster and the steel coaster have high intensity ratings, guests have a random intensity tolerance when they enter your park, if think its too intense, they will not ride. the ferris wheel has low intensity, and the spinning cups have medium intensity. the point is to build a widespread crowded park. advertise to get more guests.
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