Color swap: s or down plant tree: e or ctrl cut tree: c pick up/throw turret: right mouse button destroy turret: x buy menu: tab move: w, a, d or up, right, left shoot: left mouse button cnange weapon: mouse wheel or 1,2,3,4,5 made by: @andmish music by: b5cully and edgeist sound from: freesfx.co.uk notes for the best performance use chrome (mouse scroll works here) made for #64dsc within 17 days the game doesn't save the results richard have 7 color columns. he can plant trees on them. there are two phases: peace and battle of 60 seconds each. the columns going up: - it has a tree, each additional tree increases the speed - the battle phase - no mismatch, the order of the columns is correct - no lack, none of the columns are removed the columns going down: - the enemy is on it, each additional enemy increases the speed the movement of the columns stops: - the peace phase - the order mismatch - the lack of the color the final speed = the speed of the enemies + the speed of the trees if a column reaches the bottom, it is removed for 7 second. and the color shuffle happens. now richard should to use color swap to restore the order of the columns like in the phrase. the main goal is the growth. then richard will see what happens next.
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