Balloon world (working title) is a procedurally generated space. the player navigates the space with a balloon animal and inflates the other balloons until they pop. there is no objective to the game. the world is a space with no consequences. even though balloons are destroyed, another balloon is generated in its place. the world is a commentary on the disposable and replaceable nature of our society. the player should feel a temporary sense of guilt for popping the balloons, but then instant relief when another balloon is generated.
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