This game is about stealing art from museums. as a kid, i was lucky enough to travel quite a lot, and i have been in many museums as a result. the one trait that they all seem to share was a feeling of intense, almost aggressive boredom. so, my brother, father, and i planned out elaborate heists and methods to steal art rather than appreciate it as my mother intended. i really enjoyed planning those out when i was young, spotting cameras, methods of entry, and imagining the ways i could use them, and so i wanted to make a game reminiscent of those planned heists.
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