First revision of a lil tank game i've been working on. z - fire x - swap between move / fire modes left/right - rotate cannon up/down - move forward or backward relative to cannon when 'move mode' is enabled the goal is simply to get a high score! powerups are trishot + laser sight, which spawn randomly upon enemy death. still revising aesthetic design, which may be too cluttered / visually hard to focus on i think.
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