Unique strategic gameplay. poke the nerks diagonally up the board, matching 2 the same to make them pop. match 4 together for bonus powers on each level. there's no time limits, so you can chill out and think of a good move. as the levels progress the boards become more complicated and more magical nerks appear with uncanny powers...
horse-games - Inkly, dinkly, farky, quarky, wimbler, nesbit and snarky ..
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