Citymals is a game, in which the player's voice triggers surprising changes in the screen. make a noise, watch how different animals appear in the scene, complete level after level to collect them all! citymals encourages little kids to produce sounds, while bigger children can practice articulation. you can record voice and store the recordings, for example, to track progress or to listen to them with the speech therapist. we encourage therapists and family to become involved in playing citymals. look at the screen together and discuss emotions: why squirrels are wrestling over the acorn? familiarise the kid with causal relations: why does a rainbow appear only after a rain? and what will happen when a car driver notices giant dinosaur approaching? talk all these things through and teach a kid something about the world day by day!
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