No weapons! exploding robots! for the ludum dare 48-hour competition to build a game from scratch in two days. you’re an unarmed robot engineer and humanity’s only hope from the rampant bomb-bots! run and dash through the levels of the space station to reach hacking terminals, where you can set groups of robots to self-destruct and turn against other robots! as you do, don’t let …show moreno weapons! exploding robots! for the ludum dare 48-hour competition to build a game from scratch in two days. you’re an unarmed robot engineer and humanity’s only hope from the rampant bomb-bots! run and dash through the levels of the space station to reach hacking terminals, where you can set groups of robots to self-destruct and turn against other robots! as you do, don’t let them hit you, but lure them to crash into each other! for ludum dare 18 (8/2010) theme: “enemies as weapons”. 2 tutorial levels + 3 combat levels! designed & built in 48 hours by xander davis – www.xanderdavis.com this is my first entry in ludum dare! speaking of ludum dare, special shout out to noonat. when i was first learning about flixel, his game “queens” (also a ludum dare project) inspired me to commit to the framework! i definitely recommend anyone try out for the next ludum dare! beyond that, i want to thank adam ‘atomic’ saltsman for creating and supporting flixel and everyone at the flixel community for helping me learn! hope you like bombcrash— enjoy!show less
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