this game is a prototype that is currently still in development.
Bullet time is an arena pvp game created in the fall of 2021 for msu's game design and development minor.
My first ever indie game that i wanted to make to get things started in my game development career!
Game developed by nuoran chen as part of the larp 740 relational aesthetics seminar in the fall of 2021
Game developed by zhonghui tang as part of the larp 740 relational aesthetics seminar in the fall of 2021
Game developed by youzi xu as part of the larp 740 relational aesthetics seminar in the fall of 2021
Game developed by yubing ge as part of the larp 740 relational aesthetics seminar in the fall of 2021
Game developed by alan fan as part of the larp 740 relational aesthetics seminar in the fall of 2021
Game developed by jiajing dai as part of the larp 740 relational aesthetics seminar in the fall of 2021
Game developed by sam ridge as part of the larp 740 relational aesthetics seminar in the fall of 2021
A tower defence game developed using a stochastic diffusion search algorithm
Game development final with iris oh, wesley davies, and eric ni
This is the my project for the msu course game design and development 1: 2d shooter
A 2d endless runner made for a first-year games design and development group coursework
This game was made for bear jams, hosted by game design and development at berkeley
This is how my game development hell starts. help. me. please.
I made this game to thank people who supported me in the (game developing bootcamp)
A shmup for the game design and development course of tugraz
Solar system simulation
Its a 2d platform game and is endless!!
Feel yourself in the body of a real indie developer who only hates himself more than the games he makes.