A text adventure about learning to develop unity games, late into the night.
Minimalist prologue for a point&click detective game on develop. follow @greenproyecto to follow the process!!
Woodpecker comes back again the niagara falls, but now tempted to climb it.this game was developed in 1 week by 4 students of di
The best game ever made, a meta game about game development and the struggles of the human-orange condition.
Game developed for a technology in digital games subject from the university of the state of amazonas.
A one tap 2d puzzle game we developed for an assignment. tap/click to switch between 2 different environments, enabling and disa
This game has been made during a game jam in intro to games development class at nyu game center.
Gravity ball is a 2d casual puzzle where you control predetermined gravity actions of a crystal ball, navigating around asteroid
[the webgl player above might not make it apparent that it's loading the game - give it a few seconds. this is a html5 developme
My first assignment for intermediate game development.
Game developed in 72h at the global game jam event, by a 3 people team. the theme was “rituals”.
Game developed in 72h at the global game jam event, by a 5 people team. the theme was “ancient technology”.
Game developed in 72h at the ludum dare event, by a 3 people team. there was a couple themes, but we went by “grow”.
This game is a parkour game were you go through loads of stages think you are a parkour master? the game is in high development
Platformer game built by dane muller & duy phan as a final project for our first game development class at academy of art univer
"human vs robot" is a hide and seek game. this game describes a future that human beings start making "not so smart" ai robots b
A clicker rpg spook-styled game developed during ludum dare game jam in 72 hours.
A tower defense game completed for learn to code by making games - the complete unity developer.