I have a sinking feeling about this
20+ small and fast games compiled together!
A game that lies about it's design rules
Team goothe's design week challenge (escape room)
Short project for college class, goal was to create a game using classmate's design concept, and code.
Bullet time is an arena pvp game created in the fall of 2021 for msu's game design and development minor.
Just an infinite runner using design patterns and s.o.l.i.d principles
Help the ghost to make a "new start" by ascending to heaven. the player must dodge and/or destroy the blocks to ascend to paradi
Disclaimer : this game is an art project, an extension of the themes and imagery i explore in my collage works, created for peop
Game completed by berkley's team in txdl's summer 2016 game design program at albion library in toronto
Defcry is a game designed to ruin people's day. it's a bit of a challenge game with a lot of rage in it.
Incremental game made for nyu's economics for game designer's class
Congratulations on being hired by watmos technologies inc., a world leader biochemical engineering and design. as a software ana
Created by afa's 2016/2017 video game design class
This was made for the july 2017 game maker's toolkit jam, with the theme, "dual design". adventure through a perilous dungeon cr
Fourth work from michigan state university's course "game design and developement" on coursera.
Second work from michigan state university's course "game design and developement" on coursera.
Third work from michigan state university's course "game design and developement" on coursera.
Interactive sampling / looping with frank ocean's white ferrari designed by marcd
Rocco wu's copy of the edge made with gamemaker during nyu future game designers program.
This was my team's senior design project in computer graphics/games
A short narrative game made as part of pulse college's narrative design for games course.
Can you escape the necromancer's dungeon? deep dungeon is an rpg / dungeon crawler designed in gbstudio.